Call Of Duty: World At War - Back to WWII we go...

by Sam Fletcher - 2008/06/09 10:42am

Call Of Duty: World At War - Back to WWII we go...

Anyone hoping for another stab at Modern Warfare will be left disapointed. The Offiical Xbox Magazine has revealed taht the game is going back to it's World War 2 roots. Developed by Treyarch (the team behind number 3) the game is going to be using an enhanced version of the COD: 4 engine, with new features including burning down foliage and fences with the new flamethrower weapon.

The game takes place primarily in the pacific, with the US forces fighting Imperial Japan. Frank Kearsy, military advisor and Gulf War Veteran, has made sure that the way the Japanse fight is both tenacious and shocking.

You’ll also be fighting as the Russians, who are invading Germany. With the Nazi forces on the back foot they will start fighting even more ferociously in an attempt to defend their strongholds such as in Berlin. There is also a new party system that will allow the leader to issue commands to his troops in single player.

Mutliplayer perks are also back, including some of the favorites from Call of Duty 4, but there will also be new ones that better suit the time period.

Treyarch have said this will be the darkest game in the series yet, and alot better on number 3 due to their 2 year development time rather than the 11 months they had for the third.

Those looking to get a new Modern Warfare game, may have to wait till the 6th in the series, when Infinity Ward take hold of the reigns once again.

rsaddy15072: I'm with you. It's a great way to take a step back by giving Treyarch another go at the series. I have been less than impressed by Treyarch from games like the Spider-man games and COD 3(not being able to skip the cut scenes killed it for me).
SamStrife: I doubt I'll be buying this game. I've had enough of the Second World War, we've seen it all before.
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