Prince Of Persia to use Assassins Creed engine.
According to the producer of the latest Prince of Persia Game, Ubisoft are using an adapted version of the Assassins Creed game engine to make POP4.
Ben Mattes explains how they "Have improved and adapted the engine developed internally for Assassin's Creed. It is a great tool for our artists and engineers and we want to push it even further."
"We have added a lot of new systems that will help create the seamless fluidity and the overall look & feel we are looking for."
Mattes continued: "Since it is the first next gen game in the PoP saga, we have developed a lot of new systems and technologies. We have in a way started from scratch using the Assassin's Creed engine as a basis for our developments."
"The new Prince will displays 13 times more polygons than the previous Prince, and even more than Altair in Assassin's Creed," said Mattes. "To give you a reference, there will be more polygons in the next-gen Prince's hair than in the "old" Prince himself. Every detail of the faces, clothes and accessories of the characters will feel next-gen thanks to hi-res textures, specific lighting systems and shaders. We have developed new systems such as skin morph, wrinkle map, indirect lighting and occlusion to beautify our universe and characters in a way which was not possible on old gen."
That's great news if you ask me. While playing Assassins Creed there were a few occasions when i thought this should be a Prince Of Persia game.
The game is due out in the holiday season of 2008.
More info will arrive as soon as it comes.
