Top 10 Video Games on Failed Consoles

Out of the Virtual Boy’s launch library, only Red Alarm looked even vaguely like the public’s concept of how VR games should look. It used wireframe graphics instead of polygons, sure, and its 3D space-shooting action wasn’t exactly Star Fox, but Red Alarm was as close as the Virtual Boy ever got. And if you can get over the short draw distance, the weird controls and the occasional confusion over which objects are solid and where things are in relation to each other, it’s still pretty fantastic.

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